Agile Ordbok

Den ultimate leksikonet for å forstå alle forkortelsene, buzzordene og begrepene i teknologibransjen.

A

AgentAgileAgile AllianceAgile CoachAgile ManifestoAI - Kunstig intelligensAlignmentAlignment - AI-justeringALMAlphaAmbient AI - Omgivende AIAngularAnthropomorphization - AntropomorfiseringAntipatternAPIArchitectArtifactAsanaASAPAutomation - AutomatiseringAWSAX - Agentic ExperienceA/B Testing

B

BacklogBDDBenchmark - ReferansemålingBetaBackend for Frontend - BFFBlended LearningBlue / GreenBottom-UpBugBuildBurndown ChartBurnup ChartBuss-faktorBusiness Agility

C

Canary ReleaseCDCFDChain of Thought (CoT) - TankekjedeCICI/CDCluster GPU - GPU-klusterCoECommitment PointComputer Use - DatamaskinbrukContext - KontekstContext Window - KontekstvinduCommunity of Practice - CoPCopilot - AI-kopilotCost of DelayCredits/Tokens - Kreditter/TokensCrystal MethodCustomer CentricityCycle Time

D

Disciplined Agile Delivery - DADDDDDeliveryDesign SprintDesign ThinkingDeterministic - DeterministiskDevelopersDevOpsDiscoveryDoD - Definition of DoneDoR - Definition of ReadyDownstreamDRYDual Track

E

Embeddings - InnbydningerEngineer ManagerEscape Hatch - NødutgangEvals - EvalueringerEvaluation Harness - EvalueringsrammeExpediteExplainability - ForklarbarhetExtreme Programming - XP

F

FDDFeaturesFeature FlagsFeedbackFeedback Loop - TilbakemeldingssløyfeFew-Shot Learning - Få-eksempel-læringFibonacci SequenceFigmaFOMOForecastFrameworkFYI

G

GembaGenerative AI - Generativ AIGenerative UI - Generative brukergrensesnittGherkinGitGitFlowGitHubGPT - Generative Pre-trained TransformerGround Truth - SannhetsdataGrounding - ForankringGuardrails - Sikkerhetsgelænder

H

Hallucination - HallusinasjonHexagonal ArchitectureHuman-in-the-Loop (HITL) - Menneske-i-løkkaHype

I

Impact MapInference - InferensInstruction-Following Model - Instruksjonsfølgende modellIshikawaIT Roadmap

J

JiraJuniorJIT - Just In Time

K

KaizenKanbanKanban BoardKISSKnowledge Graph - KunnskapsgraafKPI

L

Large Language Model (LLM) - Stor språkmodellLatency - LatensLatency Budget - LatensbudsjettLead TimeLeanLean InceptionLeSS

M

Machine Learning (ML) - MaskinlæringManagement 3.0Market FitMemory - Minne (AI)Middleware - MellomvareMindsetMini Model - MinimodellMMFMob ProgrammingMockupsModel - ModellModel Context Protocol (MCP) - Modellkontekst-protokollMudaMulti-Agent Architecture - Multi-agent-arkitekturMultimodal - MultimodalMultitaskingMVP

N

Natural Language - Naturlig språkNatural Language Interface (NLI) - Naturlig språkgrensesnittNatural Language Processing (NLP) - Naturlig språkbehandlingNexusNiko-Niko

O

Observability - ObserverbarhetOKRsOne-Shot Learning - Én-eksempel-læringOpen SpaceOrchestration - OrkestreringOverfitting - Overfitting

P

Pair ProgrammingParking LotPBIPersonification - PersonifiseringPIPI PlanningPlanning PokerPMBOKPMIPMPPortfolioProbabilistic - ProbabilistiskProduct BacklogProduct GoalProduct OwnerPrompt - PromptPrompt Bar - Prompt-feltPrompt Engineering - Prompt-utviklingPull System

Q

QAQBR

R

RAG - Retrieval-Augmented GenerationReasoning Model - ResonneringsmodellReinforcement Learning (RL) - ForsterkningslæringReleaseRelease CandidateROI

S

SAFeSafety Layer - SikkerhetslagScopeScrumScrum MasterScrum of Scrums (SoS)ScrumbanScrum@ScaleSelf-ManagementSelf-OrganizationSelf-Play - SelvspillSeniorServant LeadershipShape UpSLASOLIDSpikeSprintSprint BacklogSprint PlanningSprint RetrospectiveSprint ReviewSprint ZeroStakeholdersSwarm - SvermSwarmingSynthetic Data - Syntetiske dataSynthetic Persona - Syntetisk personaSystem Demo

T

T-Shaped SkillsT-Shirt SizingTDDTeam LeaderTech LeadTestingTesterThree AmigosThroughputTimeboxingToolchain - VerktøykjedeTop-DownTransfer Learning - OverføringslæringTransformer - TransformerTrelloTrust Boundary - TillitsgrenseTuning/Fine-tuning - Finjustering

U

UATUIUser Story MapUX

V

Value Stream MapVector Database - VektordatabaseVibe Coding - StemningsprogrammeringVibe Marketing - StemningsmargetingVoice Agent - Stemmeagent

W

WasteWaterfallWETWIPWIP LimitsWireframes

Z

Zero-Shot Learning - Null-eksempel-læring